Way too tired for short sunday write up. Also, uh, not much to write up. it was pretty much line-event-line-event-line-event-end-depression. but that doesn't mean it wasn't awesome because it was totally awesome. I'd go so far to say it was a bonafide ride on the U.S.S. Awesome!1. And you know who the captain of that ship is.
In short: Old Republic looks incredible, wil wheaton is awesome, and I've never yelled so hard about a match of skeeball in my entire life. These are the things only PAX can provide and now that it's gone I'm definitely feeling the loss.
PAX is over and I am sad. I will enjoy the next couple days of seattle immensely and then I will return to overtly-warm climate and eastern time zones and be a little depressed for a week. I'll talk to you then and maybe do a decent write up, sometime while I'm knee-deep in youtube videos of PAX events I missed and trying to find a way to time travel back a week.
Posted by
Kevin
on
12:02 AM
Labels:
awesome,
old republic,
PAX,
wil wheaton
Friday was pretty much a slam dunk, so I definitely woke up with a spring in my step today, excited for what Saturday would bring. Since Expo Hall was a little low yesterday (although already higher then last year's total, frankly) I came determined to preview more games, starting with my personal favorite, Mass Effect 2. While I might be a bit biased towards all things Mass Effect, there's no doubt in my mind that right now Bioware is crafting their own Empire Strikes Back in the second part of this video game trilogy. And I cannot wait to get my hands on it.
Other games played today included horse-bucking Darksiders (surprisingly fun, really debated preordering it for free shirt), LEGO Rock Band (Rock Band with LEGOs, not much more to say), and then later in the day Beatles Rock Band (just for fun, since it comes out in like, 3 days) and Star Trek Online. Which, uh, was something special. I've waited a long time to play a game that actually really captured the Star Trek experience, and while this is certainly still early into the process (game won't be out until next year), I think they nailed it. Hell, extended quests are called "episodes" and designed to last around 45-60. There's a lot of love put into this, and I think it'll make a great product.
Panels were at a low today. We missed Old Republic demo because the Make a Strip went long and had quite a few complications. Not that I really minded, truth be told. It was still entertaining from start to finish, with only a minimum of bad/weird questions (the worst being an actual stalker detailing some of her missed attempts at stalking. Ugh.) I gotta say that the make-a-strip is the one thing I feel like I must do every year, and issues aside, I definitely walked away feeling the same way this year.
Had a couple other interesting events occur today, but not sure how much I want to blab about them. What I can say is that the show's been excellent, and that while I'm excited for tomorrow, I'm also incredibly depressed that this show is coming to an end. I really love PAX, and even though it's a huge cross-country trip for me, it's completely worth it.
At this point? I'm not sure that I can stop going.
Quick post before I konk out in bed: Friday at PAX was pretty awesome. Line to get in was absolutely insane, but it moved fast and we were in the expo hall quickly. Spent the better part of an hour and a half wandering and seeing the sights, while also giving the mechanical horse promotion for Darksiders a go. After that, we did some PA Q&A, met Kris Straub and Wil Wheaton, had some food, hit up the Scott Kurtz panel, and then ended the night with a Rock Band tourny entry (which won't go down as our best performance of "Carry on my Wayward Son", but might certainly have been the most fun), before finally settling into some console freeplay, giving the 1990 Nintendo World Championship cartridge a roll.
Ultimately I'd say the day was partially successful, if only because we missed the ODST panel (due to Q&A going long) and the DS World Record Attempt (because it was poorly planned), but despite both those setbacks still had an absolute blast. Honestly, the day worked out great and any complaints I have are far overshadowed by how much fun was had.
PAX is pretty much the best con I've ever been to, and this year so far has definitely surpassed my previous experience. There's just a lot more space for everything, and as a result the place feels less crowded, even though I know it's about 15,000 more people. I feel like I've already done so much, and yet it's only Friday. I have two more days and I still don't want this weekend to end.
Tommorrow's planned schedule is a lot more open, so we'll see where the day takes us. Also - this took longer then expected. Sleep needed now.
At the airport now on my way to what is essentially the gamer prom. This'll be my second pilgrimage to Gaming Mecca and I'm pretty excited. Last year was pretty overwhelming at times, but now I'm a PAX veteran and I'm a lot more confident about the trip. The plan for con-conquest is solid, with a good amount of leeway room for Expo Hall and whatever else we feel like. I'll admit – I'm still a little torn about whether to do either the Keynote/PA Panel #1 or the HAWP Panel, but the wife seems to be leaning towards Keynote, so I guess that's how we'll roll.
Either way this vacation is going to be awesome, and I expect that PAX won't disappoint. Here's hoping we manage to fit everything in!
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